ヘ(゜Д、゜)ノ
Becca
21
Zoology major
I play video games, photograph things, and make noises at animals. Mostly high pitched squealing noises. And flailing.

I like to talk to people so send me a thing?
Background Illustration:
Rapture - Bioshock
Reblogged from japhers  7,590 notes

dicksweredinner:

akhrati:

thedirtyoldgentleman:

kaniehtiio:

For thousands of years, we told stories from one generation to the next. Our stories help us to understand how the world is ordered and our place within it. But what good are old stories if the wisdom they contain is not shared?

In Never Alone, players take on the roles of Nuna, a young Iñupiaq girl and an Arctic fox, in an atmospheric puzzle platformer that combines traditional folklore, stories, settings, and characters handed down over many generations by Alaska Native people whose roots and heritage date back millennia. 

Featuring imagery and themes drawn directly from Iñupiat and other Alaska Native cultures, Never Alone features striking visuals, emphasizes the sensibilities and perspective of these indigenous Arctic people and requires players to work cooperatively to succeed in challenging and harsh environments. [x]

Can we also talk about how this is being created by the first indigenous game company in the US?

I saw the dev session at Eurogamer and the story of the studio is absolutely amazing. They had the most beautiful photo of one of the most respected storytellers, a woman in her eighties, utterly delighted by the game, controller in hands.

Definitely pick this up and support the wonderful people behind this game.

This is the type of game I’ve been waiting forever for.